eez::imgui Namespace Reference

Simple reusable immediate mode GUI. More...


struct  MouseData
class  Texture
 Image and font texture that can be rendered using SDL_Renderer. More...
struct  UserWidget
class  Window
 Top level window, high level interface. More...
struct  WindowDefinition
 Description of the top level winodow, i.e. title, width, height, ... More...
class  WindowImpl
 Implementation of the Window. More...


typedef Window *(* create_window_ptr_t) (WindowDefinition *windowDefinition)
typedef int(* get_desktop_resolution_ptr_t) (int *w, int *h)


std::string getFullPath (std::string category, std::string path)

Detailed Description

Simple reusable immediate mode GUI.